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geda:gschem_ug:attributes [2012/02/20 15:14] 127.0.0.1 external edit |
geda:gschem_ug:attributes [2014/04/24 01:43] vzh <key> formatting |
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==== Editing individual attributes ==== | ==== Editing individual attributes ==== | ||
- | To add a single attribute to a component, pin, net or bus, [[selecting|select]] the target object and use **Add→Attribute...**. This will display the "Single Attribute Editor" window. Enter a name and value, and set the desired visibility settings, then click **OK** to add the attribute. If you use **Add→Attribute...**, the created attribute will be floating. | + | To add a single attribute to a component, pin, net or bus, [[selecting|select]] the target object and use **Add→Attribute...**. This will display the "Single Attribute Editor" window. Enter a name and value, and set the desired visibility settings, then click **OK** to add the attribute. If you use **Add→Attribute...** without selecting any object, the created attribute will be floating. |
To edit an individual attribute, select the attribute (not the object it's attached to) and use **Edit→Edit...** to display the "Single Attribute Editor" window again. To update the attribute after making your changes, click **OK**. | To edit an individual attribute, select the attribute (not the object it's attached to) and use **Edit→Edit...** to display the "Single Attribute Editor" window again. To update the attribute after making your changes, click **OK**. | ||
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The "Edit Attributes" window is divided into two parts. The upper part shows all of the attributes that are currently attached to the object, and the lower part allows you to add attributes in a similar fashion to the "Single Attribute Editor". The window automatically updates when the selected object changes. | The "Edit Attributes" window is divided into two parts. The upper part shows all of the attributes that are currently attached to the object, and the lower part allows you to add attributes in a similar fashion to the "Single Attribute Editor". The window automatically updates when the selected object changes. | ||
- | In the top part of the window, each row in the attribute list shows the name and value of an attribute, and its visibility settings ("Vis?" for overall visibility, and "N" and "V" for name and value visibility respectively). Left-click the name or value of an attribute to edit it, and press **<Enter>** or move the focus to another field to save your changes. To cancel your changes while editing the name or value of an attribute, press **<Escape>**. | + | In the top part of the window, each row in the attribute list shows the name and value of an attribute, and its visibility settings ("Vis?" for overall visibility, and "N" and "V" for name and value visibility respectively). Left-click the name or value of an attribute to edit it, and press <key>Enter</key> or move the focus to another field to save your changes. To cancel your changes while editing the name or value of an attribute, press <key>Escape</key>. |
To delete an attribute, right click on it and select **Delete** from the context menu. | To delete an attribute, right click on it and select **Delete** from the context menu. |