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snapping_in_pcb

This is an old revision of the document!


This page attempts to document the snapping system in pcb.

The snapping system is what takes the location of the cursor (the arrow representing the position of the mouse on the screen) and translates it into the coordinates on the board where actions take place. For example, the snapping system currently restricts the position of the crosshair to the closest grid point to the cursor. If you move the cursor near a pin or a pad, the snapping system positions the crosshair at the center of that pin or pad.

Current System

Behavior

The snapping system in pcb is always active, and cannot be disabled. The snapping order… will be documented the next time I edit this page!

Implementation

In pcb 4.0.2, snapping is implemented in crosshair.c, towards the end of the file. It is entirely integrated with the crosshair.

First, there is a structure that holds the information about where the crosshair is currently snapped. There is a series of functions that implement snapping.

Proposed System

snapping_in_pcb.1509916140.txt.gz · Last modified: 2017/11/05 16:09 by cparker